GTA6 HUB
Leak · @Pistoluislero ·

Jason Schreier shared new info that didn't make his Bloomberg Cover Article, here is the summary:

Part of the GTA 6 news and leaks feed

Jason Schreier shared new info that didn't make his Bloomberg Cover Article, here is the s

- Some artists at Rockstar have been working on GTA 6 for 11 years. In 2015 especially on the map as this is the first thing to be worked on, some of them didn't even work on RDR2 in it's whole dev process because they were still working on GTA 6. -Rob Nelson says that GTA 6's weapon system needed to be similar to RDR2's where you can't have an infinite arsenal, they spent months if not years trying to replace the weapon wheel with another completely diff interface in the UI but they ended up including the weapon wheel anyways. -The art production team on GTA 5 was 5 or 6 people, for GTA 6 it'

Open original Open in the feed