The "13.37% Starter Save" in GTA 6: Will classic high-paying side jobs return to feed the new economy?
Hear me out on this one. For the hardcore completionists out there, you probably remember the legendary "13.37% Starter Save" run in GTA San Andreas. Basically, the moment the game drops you into freeroam after the very first mission, you ignore the story entirely and grind every single side activity, collectible, and emergent job available on the map to max out your stats, money, and completion percentage before doing any other main quests. I’m already planning to do exactly this in Leonida, but looking at the details we got so far, I’m wondering how viable it’s actually going to b