GTA 6 ideas ive been thinking about mostly about safehouses
Not sure if anyones talked about this yet but I wonder how important safe houses will be in gta 6 for the story. What if you rob a store near your safehouse and the heat zone is active for a few days? Will it be safe to go home or will you get caught or raided if they see you go in or near it, or will it just erase the heat and stars? Safe houses in gta 5 didnt matter much, rdr2 was kinda important. Both used as mission locations, *saving*, customization, etc. Rdr2 had more things to do at camp, making ammo, swapping weapons, interacting with the crew etc. Both games you didnt need to go home