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NPC Density/Repetitions?

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NPC Density/Repetitions?

So as we've seen, the newly coined term "NPC Density" is really high in GTA 6, clubs, beaches, general city itself is packed with NPCs. But here's some potential food for thought. A big key difference I've personally noticed is how unlike GTA 5 and 4, where many of us can easily identify NPCs that repeat and show up many times in a single session, doesn't seem to be returning in this new game as far as trailers have shown. Maybe on purpose by Rockstar for the sake of cinematics, or maybe programming this design choice intentionally?. My main point is, Rockstar to potentially prevent

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