Thoughts on gta 6 potentially having restricted weapon loadouts based on the mission you're playing?
It seems like there are multiple missions in the story mode where you're only allowed to carry a concealed pistol and can pick up stronger weapons off the ground after engaging in combat or receiving them naturally through the mission. (e.g. Boobie Ike Drug Pickup Mission, Raul Getaway Vehicle Mission, VIP Protection Mission) The weapon system in this game seems more dynamic and less arcadey than previous GTAs, and it makes me wonder how it will be received by the player-base at launch. Thoughts?