So glad these physics are in GTA now.
Ever since I played Just Cause 2 back in the day, I’ve always thought its driving and crash physics were some of the best I’d ever seen. I especially loved how violently cars could roll and tumble after blowing a tire at high speed, and I always wanted to see that same kind of rollover physics in a GTA game. Just Cause 2 was such an underrated game, so seeing GTA finally have crash physics that remind me of it is awesome.