Relationship dynamics as related to the story...
Do you feel like themes of disloyalty and distrust will be the games default or will it be the opposite? (Post typing edit: feel like this reminds of the theme park story, but could also be related to themes of greed and letting go when youve had your fill; rather than gorging yourself.) With many games it feels like they stress how choices play out, while there still appears to be an intended way for the story to go; either by rewards given or thoroughness of the narrative. [this point specifically in regards to how much they reference the text messages etc making impact on relationship betwe