GTA 6 Doesn’t Compromise Scale For Detail, Rockstar Says
Rockstar's games are known for their impressive attention to detail, along with their massive scopes, and GTA 6 is seemingly going to up the ante in that regard. Rockstar boss Aaron Garbut said in an interview that a developer might compromise scale for detail or detail for interaction "but not with this project." "We went the other way," he told Game Informer . "Everything is dialed up--detail, scope, breadth, scale, interaction, and density." He went on to say Rockstar has never "created anything close to this before." "As the pressure for us on this project is huge, we dealt with that by do