Could GTA VI let us create new routes by damaging the environment?
While watching the trap-house raid in the Extended Look again it made me wonder whether the environments will always remain static, or whether we might actually be able to alter them in ways that create new routes. S4S member tackles cop through the wall. In this scene one of the S4S members tackles a cop through the wall which leaves behind an opening. Of course, this could have simply been an NPC interaction for this particular scene and nothing more. But what if it's actually part of a gameplay mechanic we see later introduced during the footage ? Focus Could Focus be more versatile than we